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Rachael has been an artist since she could hold a pencil. She had grown to find that art is her passion. With hard work and dedication, she graduated from her dream college, SCAD.
As a current 3D animator at CounterPunch, a Virtuos Studios, Rachael has grown as a realistic facial animator for games. She has worked with both motion capture and hand key animation. With the help of her studio, she has learned basic layout and motion capture body animation skills.
Rachael enjoys working in game animation as well as cinematic animation. She doesn't mind where the road takes her, as long as its animation.
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